It's 2D game so no texture filtering - I'm leaving 0 for everything in this case.įramerate: well i like to see the FPS Display, so I tick it plus FPS Limit and Auto detect FPSįilters: I tick Screen filtering and also use Shader effect 1 Fullscreen smoothing and Shader level 2 - I leave 0 pixels for Flicker- fix border.įor the save, I actually used Save-States at some points of the game but in the meantime I used the in-game save in the Inns through other emulators. In any case, I usually go for something like this:įullscreen mode 1366*768 - color depth 32bit But I went through so many different configs so far. You mean a Printscreen of Pete's OpenGL2 Driver 2.9? If it's the case, yes, sure I can. Anyway, I haven't played for too long to confirm the "laggy bug" has disappeared for good. I am pretty sure I can work around that problem though. It SEEMED stable although the sound of the intro is crackling now. But I really don't understand.īefore going to bed, I quickly tried to run the game using PCSX-Reloaded, with the same Plug-ins I am using for epsxe 2.0. I assume it is because the game loads areas, or texts or something. Still have that bug, it freezes the game for a moment, sound is blocked in a loop. I would have to turn off vsync in the nvidia control panel.ĮDIT2: Well none of the 2 above solutions worked. Related to the fact that my laptop is connect to my TV with HDMI cable, I found this. es.158606/ - I realized it might be the same kind of problem I am currently encountering. I hope I've been clear enough with my explanations.ġ. Please note that the laptop is actually connected to my TV with an HDMI cable.ĭid anyone already have that problem? It's really frustrating. I am playing on an Asus Laptop with Intel HD Graphics 4000 card. I tried with D3D and Software plugins (Pete's to name one as well). I tried lots and lots of plug-ins config and even epsxe 1.9, but this annoying laggy bug keeps occuring, from Fast to Nice settings or personal ones. I also use epsxe 2.0 with Pete's OpenGL2 Driver 2.9 and Eternal SPU Plugin 1.41 Lite. The bug still happened before I patched the game. It actually fixes numerous bugs and I have now music during Major Battles. I am using a patched version of the game. I am playing a NTSC-US version of the game. I noticed it also happen when I want to save using a Journeyman Crystals or talking to a Inn-Keeper. It can happen when I am entering a new zone, sometimes Ryube for example, or even on the world map, when I am wandering around or when a random battle occurs. It can last for 2 seconds or so, I've got a FPS drop (from 59.8 to 17, something like that), and then it stops, FPS goes back to stable 59.8 and I can play on. I am playing Suikoden II (graphics are nice - no strange artifacts - no visual bugs) and every once in a while, the game itself stutters, the image freezes/blocks, Controls do not respond and sound is flickering, like in a loop. I searched the Internet for answers to my question, but couldn't find a solution either. *Sony, SCEA, and FromSoftware are not affiliated with this fan project. All content is the property of their respective owners.I first apologize for bumping up this thread, but I've been trying to play Suikoden II for 2 or 3 days now, and couldn't get any good results. Only one question remains: Can you survive the night? Dodge incoming attacks with your hunter's quick step ability, parry enemies with your quicksilver firearm, and transform your trick weapon to tailor your loadout for any encounter in this new, next generation 3D experience that blends RPG and Action in a way you've been seen before. Wield over 10 unique hunter weapons using the Strategic Action Combat system to vanquish your foes. Travel to the gothic Victorian city of Yharnam, whose blood-soaked roads are filled with unspeakable terrors hidden behind every corner.
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